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Ancient Coin : Echoes from the Past

I created this ancient coin using a detailed 3D workflow. Starting with a sculpt in ZBrush to nail down the intricate details, I moved to Maya for retopology to get the mesh just right. Texturing was done in Substance Painter to give it that authentic, aged look. I rendered it in Arnold to really bring out the surface details. To finish it off, I used a Mash network in Maya for a scattered effect, giving it a sense of history and time. This piece is a blend of old-world craftsmanship and modern 3D techniques, paying tribute to the artistry of ancient civilizations.

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Renders

Renders

Renders

Renders

Renders

Renders

Retopo

Retopo

Retopo

Retopo